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Documentation

Examples of the documentation I have created for various complete and WIP projects

Design Exercise: Doom Eternal Game Mode Concept

A design exercise to add a new feature or game mode to the game Doom Eternal (2020) to help aid in player retention and cooperation.

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Design Exercise: Among Us Level Concept

Created as an exercise in concepting, level design, and mechanical design live on stream in front of an active audience and accepting live feedback. Concepted level to take place within the game "Among Us".

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Game Jam #1: Elemental Golf

Design doc made for the 2020 GMTK Game Jam. Silly golf game with elemental powers (gameplay video on main page).

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Casual Side Project: Slidr

Project undertaken in spare time with a group of developer friends. Initial/WIP document.

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Draft Cube: Autochess Project [WIP]

Longer term project to create a fully functional autobattler game in collaboration with other team members.

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Draft Cube: Content Doc [WIP]

Doc containing WIP content for the above project

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Bug Testing

Bug testing doc for new indie project

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